C A R T O O N C H A R A C T E R | O L I V I A
Overview | 3D cartoon character designed for animation purpose. (full pipeline) Used for my 50sec animated shortfilm.
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Technique | All quad-subdivision models. Texture: 1x diffuse 4096²(HD) or 2048²(regular)
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Software used | 3Dsmax (mr), Roadkill, Photoshop |
Above | Pose - Scene modelled in subdivision for the 50sec animation.
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Below | Character in neutral pose ( textured - subdivision model - wireframe ) |
Below | Some facial expressions. |
Below | Another pose.
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Below | User interface written in maxscript for easy acces to the controls (rig).
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© 2011-2015 | Steven De Meyer