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Overview

3D model I made for a very short animation. (full pipeline)

 

Technique

All quad-subdivision model.

Texture: diffuse- & bump map 2048². (character only)

 

Software used 3Dsmax (mr), Photoshop

 

 

 

Above

Final composed image of the turtle character, used photoshop for the postproduction pass.

 

 

 

Below Wireframe.