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Overview

3D cartoon character designed for animation purpose. (full pipeline)

Used for my 50sec animated shortfilm.

 

Technique

All quad-subdivision models.

Texture: 1x diffuse 4096²(HD)   or   2048²(regular)

 

Software used 3Dsmax (mr), Roadkill, Photoshop

 

 

Above

Pose - Scene modelled in subdivision for the 50sec animation.

 

 

Below Character in neutral pose ( textured - subdivision model - wireframe )

 

 

 

 

Below Some facial expressions.

 

 

 

 

 

Below

Another pose.

 

 

 

 

Below

User interface written in maxscript for easy acces to the controls (rig).